
Justin prefers to work in illustrator and has created many creative designs for various companies but has mostly worked with video game designs. He also creates children's books and loves to work with abstract ideas and character concepts for a graphic novel. He spends most of his time between working with pictures in Photoshop and working with vector paintings in Illustrator. He loves to work with new concepts though, and loves to try new programs because he believes you should always keep your mind open so your work can continue to develop. When it comes to vector art, his artwork relies on the ability to take the same groups of shapes and use them multiple times, in multiple sizes. He coins his work as "Shattered Vector Painting" as it has a shattered glass type feel to it.

The reason I decided to write about Justin was because of the very first art work I saw of his. His vector art is the basis for a lot of video game designs and I found those vector pieces extremely interesting. His "shattered" style of art is something I have never seen before and I am very interested in learning more about it. His other work also interests me like his graphic novel pieces but not as much as his vector art. The way he creates a "glassy" feeling to his work is such a new and innovative way of creating people and creatures. Many of the things he creates are not people, but fantasy-like creatures that one can only imagine. The way he brings them to life and makes them so realistic is fascinating to me and I plan on following Justin in the future to see what other creatures he can create using Illustrator.
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